Dave Voyles

TPM / BUILDER

Hi, I'm Dave. I bridge deep tech with execution rigor.

Former Senior Technical Program Manager at Xbox/Microsoft. I spent years shipping platform systems at scale β€” and now I build the agent fleets that help engineering work get done under real controls.

Philadelphia, PA Β· Remote-US

Looking for

Builder-first TPM / agent platform work β€” production systems with real controls, not demo-only chatbots.

Currently building

Agent fleets on a Dockerized homelab, evidence-backed resume tooling, sports tech (Philly Lax + CFB playbooks), and head coach at Harriton lacrosse.

  • Azure
  • Docker
  • GitHub
  • Xbox
  • Multi-LLM
  • MCP
10+
Years at Microsoft
Xbox, CSE, DX/DPE, Reactor
$50M
Platform modernization
Xbox 360 commerce retirement, zero downtime
20+
Docker containers
Production homelab, agent-operated
12h β†’ 30m
Publishing SLA
Xbox game package pipeline re-architecture

My agent production system

A map of how I run multi-agent work in production β€” not a rΓ©sumΓ© timeline. Click a node for what it does; hover a skill pill to highlight a layer. Keys 1–4 filter clusters; Esc clears. Drag to orbit in WebGL.

OrchestratorPlannerCoderSearchLLM routerSkills / toolsEval gatesMCPDocker hostAzure / ADODashboardsHuman approval
How the fleet is wired: agents plan and code, an orchestrator routes work, eval gates and human approval control risk, Docker and Azure host the stack, dashboards surface status. Not a career graph β€” a system diagram. Click any node for a plain-English role. WebGL when available; flat diagram as fallback.

Core competencies

Agents lead. Web supports. Platform and production keep it real.

AI Agents & Orchestration

Primary focus

Web

Supporting

Program & Platform Leadership

Production Systems

Selected impact

Xbox commerce & publishing

Led high-stakes platform programs across 12+ engineering groups β€” including a legacy commerce retirement protecting ~$50M annual revenue and a publishing pipeline re-architecture that cut publish time from 12 hours to a 30-minute target.

  • Xbox
  • Platform
  • SLA

Agentic engineering platforms

Extend and operate multi-agent production systems: multi-LLM routing, tool-calling skill fleets, captain/crew orchestration, MCP interfaces, and evaluation gates β€” running on a Dockerized 20+ container homelab I operate myself.

  • Agents
  • Docker
  • Orchestration

Public work & web platforms

Conference talks (BUILD, GDC, XDC), the UnrealScript Game Programming Cookbook, a co-invented patent, and production web platforms for the Philadelphia lacrosse community β€” including WebGL playbook viz and offline PWAs.

  • Speaking
  • Web
  • WebGL

My approach

Engineering β†’ Rigor β†’ Execution β†’ Impact

  1. Build β€” on an active homelab and real production systems
  2. Align β€” stakeholders, engineers, and executives around one outcome
  3. Deliver β€” against high-scale platform work with clear critical paths
  4. Optimize β€” for SLA performance, efficiency, and reversible process