My next game will be made with Unreal Engine 4

So now that November 15th has finally arrived, I can say what I’ve been working on lately; a new game with the Unreal Engine 4. I’m still under NDA, and I can’t post any screens just yet, but rest assured that the engine is vastly improved from what UDK was, in terms of both usability and performance. Epic has a number of videos available online, so you can see what the workflow is like. ...

November 15, 2013 · Dave Voyles

Former 2d shooter sample, now working as a C++ / DirectX 11 sample

Charles Humprey (@NemoKrad) was kind enough to help me get his 2D side scrolling shooter sample working in C++ / DX 11 this morning. You can find the source code to the project here. He’s a fellow MVP who has been extremely active in the XNA community, and provided numerous samples in the past. You can find more of his work here. Requirements: DirectX SDK (June 2010) Visual Studio 2013 Windows 7 or 8 should work fine. I use Win 8.0 and he uses Windows 7, and the project works fine on both of our machines. I’m not sure if it is compatible with Visual Studio 2012, but I do not believe so. Regardless, the express version of 2013 is free. ...

November 12, 2013 · Dave Voyles