<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:content="http://purl.org/rss/1.0/modules/content/"><channel><title>Environment Art on Dave Voyles</title><link>https://davevoyles.com/tags/environment-art/</link><description>Recent content in Environment Art on Dave Voyles</description><generator>Hugo</generator><language>en-us</language><lastBuildDate>Thu, 23 Jun 2011 00:00:00 +0000</lastBuildDate><atom:link href="https://davevoyles.com/tags/environment-art/index.xml" rel="self" type="application/rss+xml"/><item><title>Death Sentence website is live!</title><link>https://davevoyles.com/posts/death-sentence-website-is-live/</link><pubDate>Thu, 23 Jun 2011 00:00:00 +0000</pubDate><guid>https://davevoyles.com/posts/death-sentence-website-is-live/</guid><description>&lt;p&gt;&lt;a href="www.deathsentenceudk.wordpress.com"&gt;&lt;img loading="lazy" src="http://davidvoyles.files.wordpress.com/2010/03/death-sentence.gif" title="Death Sentence"&gt;&lt;/a&gt;See, I really do make games and not just write about them! &lt;a href="http://www.deathsentenceudk.wordpress.com"&gt;Take a gander&lt;/a&gt; at the site I created for Death Sentence. It is still very It’s a great team so far, and I’ve been fortunate enough to hop on, although later in development to work as both an environment artist and web developer. It is a vahicular combat title in a similar vein to Twisted Metal. We’ve created it using the latest Unreal Engine, and it should have a release on the PC and perhaps iOS at some point after.&lt;/p&gt;</description></item></channel></rss>