<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:content="http://purl.org/rss/1.0/modules/content/"><channel><title>Gaming on Dave Voyles</title><link>https://davevoyles.com/tags/gaming/</link><description>Recent content in Gaming on Dave Voyles</description><generator>Hugo</generator><language>en-us</language><lastBuildDate>Fri, 25 Jul 2014 00:00:00 +0000</lastBuildDate><atom:link href="https://davevoyles.com/tags/gaming/index.xml" rel="self" type="application/rss+xml"/><item><title>Join my newsletter for gaming, HTML5, and tech</title><link>https://davevoyles.com/posts/join-newsletter-gaming-html5-tech/</link><pubDate>Fri, 25 Jul 2014 00:00:00 +0000</pubDate><guid>https://davevoyles.com/posts/join-newsletter-gaming-html5-tech/</guid><description>&lt;p&gt;it was only a matter of time before I created my own weekly newsletter. Rather than constantly spam folks on twitter with my links, I’d much prefer to just bunch them up into a weekly letter, and share them with you. Here’s a peek of what is in the first one:&lt;/p&gt;
&lt;p&gt;Gaming Dev&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;a href="http://www.gamasutra.com/salarysurvey2014.pdf?elq=e7461587712d43ceadb6d18900eff962&amp;amp;elqCampaignId=6431"&gt;Gamasutra annual game dev salary survey – Gamasutra&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.hanselman.com/blog/HowToUseAnXboxOneControllerOnYourWindowsPC.aspx"&gt;How to use an Xbox One controller on your Windows PC&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="https://t.co/Dxdy4YLeOT"&gt;Resources for HTML5 game developers – Mozilla&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;HTML5&lt;/p&gt;</description></item><item><title>2013 year in gaming</title><link>https://davevoyles.com/posts/2013-year-in-gaming/</link><pubDate>Wed, 01 Jan 2014 00:00:00 +0000</pubDate><guid>https://davevoyles.com/posts/2013-year-in-gaming/</guid><description>&lt;p&gt;I don’t write much about gaming anymore, which is disappointing, but I instead fill my time with development, and an &lt;a href="http://indiedevpodcast.wordpress.com/"&gt;indie development podcast.&lt;/a&gt; So this is my one chance to round up my brief, if not disjointed, thoughts on gaming this year.&lt;/p&gt;
&lt;p&gt;Here’s a quick list of things I’ve played recently, and most of which in the last week. I had 12 days off from work after Christmas, so I  cranked through as many games as I could, considering I didn’t play much earlier in the year. Hell, many of these games weren’t even released this year.&lt;/p&gt;</description></item><item><title>Super Rawr-Type Redux is released for the browser</title><link>https://davevoyles.com/posts/super-rawr-type-redux-is-released-for-the-browser/</link><pubDate>Sun, 03 Nov 2013 00:00:00 +0000</pubDate><guid>https://davevoyles.com/posts/super-rawr-type-redux-is-released-for-the-browser/</guid><description>&lt;h4 id="click-here-to-play-super-rawr-type-redux"&gt;&lt;strong&gt;&lt;a href="http://super-rawr-type.azurewebsites.net"&gt;Click here to play Super Rawr-Type Redux&lt;/a&gt;&lt;/strong&gt;&lt;/h4&gt;
&lt;p&gt;&lt;strong&gt;&lt;strong&gt;Source Code:&lt;/strong&gt;  &lt;a href="https://github.com/DaveVoyles/Super-Rawr-Type-Redux"&gt;https://github.com/DaveVoyles/Super-Rawr-Type-Redux&lt;/a&gt;&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;I’ve spent the last 3 months working on the follow up to my previous game, &lt;em&gt;Super Rawr-Type&lt;/em&gt;. It was a simple side scrolling 2D shmup, which I wrote in JavaScript and also ported to Windows 8. One bug prevents me from getting it into the store, and I’m not able to replicate it, so who knows if it will ever be released there.&lt;/p&gt;</description></item></channel></rss>