<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:content="http://purl.org/rss/1.0/modules/content/"><channel><title>Igsu on Dave Voyles</title><link>https://davevoyles.com/tags/igsu/</link><description>Recent content in Igsu on Dave Voyles</description><generator>Hugo</generator><language>en-us</language><lastBuildDate>Fri, 03 Feb 2012 00:00:00 +0000</lastBuildDate><atom:link href="https://davevoyles.com/tags/igsu/index.xml" rel="self" type="application/rss+xml"/><item><title>My GDC Speech Is On Friday, At 2:30pm, Room 2002</title><link>https://davevoyles.com/posts/my-gdc-speech-is-on-friday-at-230pm-room-2002/</link><pubDate>Fri, 03 Feb 2012 00:00:00 +0000</pubDate><guid>https://davevoyles.com/posts/my-gdc-speech-is-on-friday-at-230pm-room-2002/</guid><description>&lt;p&gt;&lt;a href="http://davidvoyles.wordpress.com/2012/02/03/my-gdc-speech-is-on-friday-at-230pm-room-2002/"&gt;&lt;img loading="lazy" src="http://davidvoyles.files.wordpress.com/2012/02/gdc12_speaking_arrangement.jpg" title="GDC12_Speaking_Arrangement"&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;**Update:**If you have GDC Vault access you can &lt;a href="http://www.gdcvault.com/play/1015678/Marketing-for-Indies-The-Indie"&gt;now watch the video&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;GDC has just released the schedules for this year’s show, which is set to go exactly one month from now. My speech for the Indie Games Summer Uprising will be on &lt;a href="http://schedule.gdconf.com/session/6760/Marketing_for_Indies%3A_The_Indie_Games_Summer_Uprising"&gt;Friday,  at 2:30pm in Room 2002.&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;Are you headed to GDC this year? Drop me a line and let me know, I’d love to catch up!&lt;/p&gt;</description></item><item><title>Indie Games Summer Uprising has a 5 page spread in Nov. 2011 issue of Game Developer Magazine</title><link>https://davevoyles.com/posts/indie-games-summer-uprising-has-a-7-page-spread-in-nov-2011-issue-of-game-developer-magazine/</link><pubDate>Mon, 14 Nov 2011 00:00:00 +0000</pubDate><guid>https://davevoyles.com/posts/indie-games-summer-uprising-has-a-7-page-spread-in-nov-2011-issue-of-game-developer-magazine/</guid><description>&lt;p&gt;&lt;a href="http://davidvoyles.files.wordpress.com/2011/11/igsu-game-dev-mag-1.gif"&gt;&lt;img loading="lazy" src="http://davidvoyles.files.wordpress.com/2011/11/igsu-game-dev-mag-1.gif" title="IGSU-Game-Dev-Mag-1"&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;If you missed this summer Xbox Live Indie Games Summer Uprising, it’s not too late to catch up on everything that happened. It’s cool, I wrote a 5 page article which can be found in the November issue of Game Developer Magazine, so you can see everything you missed. I’m sure you’ve seen it because &lt;a href="http://www.gdmag.com/subscribe/"&gt;you already subscribe&lt;/a&gt;, right? If you don’t that’s alright too, because you can buy individual issues as well.&lt;/p&gt;</description></item><item><title>Indie Game Summer Uprising Post-Mortem</title><link>https://davevoyles.com/posts/indie-game-summer-uprising-post-mortem/</link><pubDate>Tue, 13 Sep 2011 00:00:00 +0000</pubDate><guid>https://davevoyles.com/posts/indie-game-summer-uprising-post-mortem/</guid><description>&lt;p&gt;&lt;a href="http://davidvoyles.files.wordpress.com/2011/07/summeruprising_pressreleasebanner7_5x2.png"&gt;&lt;img loading="lazy" src="http://davidvoyles.files.wordpress.com/2011/07/summeruprising_pressreleasebanner7_5x2.png" title="SummerUprising_PressReleaseBanner7_5x2"&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;This article reflects my thoughts, and not necessarily those of the other team members for the Indie Games Summer Uprising.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;EDIT:&lt;/strong&gt; I’ve added the section &lt;em&gt;“6. The Dashboard”&lt;/em&gt;, an intro, as well as numerous grammatical corrections throughout.&lt;/p&gt;
&lt;p&gt;Since its inception, the Xbox Live Indie Games have been considered the red-deaded stepchild of Microsoft’s internet based LIVE platform. Hidden beneath layers of menus and triple-A titles, sales and promotions have never been outstanding for developers, unless you manage to earn a spot on the highly coveted “Top Downloads” section.&lt;/p&gt;</description></item><item><title>Off to GDC Europe, and GamesCom</title><link>https://davevoyles.com/posts/off-to-gdc-europe-and-gamescom/</link><pubDate>Sat, 13 Aug 2011 00:00:00 +0000</pubDate><guid>https://davevoyles.com/posts/off-to-gdc-europe-and-gamescom/</guid><description>&lt;p&gt;I’m off to my first GDC Europe and GamescCom event, . I’ll be there from Sunday 8/14 – Sunday 8/21 and staying on the north side of town. If you’re there and would like to say hello, get in touch with me! If you’re an Indie developer, come by &lt;a href="http://www.facebook.com/event.php?eid=117339171698512"&gt;this event&lt;/a&gt; hosted by GDC at Club Diamonds in Koln on Tuesday evening. I’ll be there to support the Indie Games Summer Uprising.&lt;/p&gt;</description></item><item><title>Interview I did with Ars Technica last week is up now</title><link>https://davevoyles.com/posts/interview-i-did-with-ars-technica-last-week-is-up-now/</link><pubDate>Mon, 11 Jul 2011 00:00:00 +0000</pubDate><guid>https://davevoyles.com/posts/interview-i-did-with-ars-technica-last-week-is-up-now/</guid><description>&lt;p&gt;&lt;a href="http://davidvoyles.files.wordpress.com/2011/07/arsinterview.png"&gt;&lt;img loading="lazy" src="http://davidvoyles.files.wordpress.com/2011/07/arsinterview.png" title="ArsInterview"&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;Last week I head the pleasure of being interviewed by &lt;a href="http://twitter.com/a_webster"&gt;Andrew Webster&lt;/a&gt; of Ars Technica for his piece &lt;a href="http://arstechnica.com/gaming/news/2011/07/we-band-of-brothers-developer-led-xbox-live-indies-promotion-returns.ars?comments=1#comments-bar"&gt;“We Band of Brothers: Developer-led Xbox Live Indies promotion returns.&lt;/a&gt;” In it he describes how the uprising came to be, our future plans, and lessons learned from the previous uprising.&lt;/p&gt;</description></item></channel></rss>