How do I get my game on Xbox One?

Update 3/29/16 With today’s announcements at //BUILD, some of this information will be out of date. I will make changes in the very near future. Updated, 9/24/15 TLDR: Middleware engines work great and support for Xbox one is continuing to grow within new tools each day. I have a more recent post with more information following Microsoft’s presence at GDC 2015. Here is the latest. For developers to focus on building for the UWP. Building UWP apps today is the best way to make sure apps will work on the Xbox when UWP is available on the Xbox. Similarly how different device families have specific APIs (GPIO, Hardware buttons, etc), Xbox will have a set of APIs that developer can use to extend experience to match the Xbox One, and those APIs will be used on top of the core UWP functionality that developers are building today. ...

February 7, 2014 · Dave Voyles

Console wars of 2013: Who will win big?

Yesterday’s E3 conference was perhaps the most interesting one I’ve seen since 1995’s Sega debacle, where they thrusted the Saturn out of the gate, 6 months ahead of schedule and unbeknownst to developers. Microsoft came out of the gate with a strong lineup, a solid piece of hardware, and certainly some clarification on their policies which people were understandably curious about. Yesterday evening however, Sony came out swinging, pulling the ole’ rope-a-dope: A tactic where a fighter sits back and takes punches until it’s finally their turn to shine. And that’s exactly what they did. ...

June 11, 2013 · Dave Voyles